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Ribbon

So here is a quick demonstration of a ribbon tool I made a few months ago to help myself when rigging some props that need this kind of deformation.

This has a global scale, custom number of joints and controls, switchable secondary controls and squash and stretch based on joints. Even works with custom NURBS shapes for more complex props, like the handle of a bag, for example.

It can also be useful to rig mouths or bendy limbs.